In support of our newly developed class, we found ourselves writing a reader to explain different techniques, material sourcing and structures of textiles that could be leveraged for so-called “smart” applications (but if you read our intro, you see we get into a bit more complexity on that). This has been authored by Laura Devendorf, Sasha De Koninck and Steven Frost but it is available via Github so you can contribute as well if you so wish. You can find the complete book at the link below:
We developed a course and curriculum for teaching textile structures to an audience of students interested in engineering and physical prototyping. We have released this course, as well as our materials lists, kits, and assignments, as an open education resource here: https://unstable.design/soft-object/_book/
AdaCAD is a drafting software that we are developing in the lab. Since its initial development, Laura Devendorf and Emma Goodwill have been adding updates to support a broader variety of looms and (still coming) a wilder feature set. You can play with the tool yourself here:
AdaCAD is a software platform that we built to support designing woven drafts and circuitry schematics in tandem. The tool is open-source and we are still working out the final design details so it is more broadly usable. Mainly, AdaCAD offers support for commonly used features in smart textiles weaving like multilayer weaves and viewing your weave in terms of the draft as well as the paths of the individual yarn types within the design. Currently, it is designed to output files for weaving an a TC2 loom. Future updates include supports for harness looms.
Read Mikhaila’s Presentation from CHI 2019
In May 2019, Mikhaila presented AdaCAD at the annual conference on Human Computer Interaction (CHI) describing our web application for designing smart woven textiles. The work was a collaborative project between Mikhaila Friske, Shanel Wu, and Laura Devendorf. The conference talks were not recorded, but you can view the transcript of our presentation below or read the paper here.
I was in love with the fabric below and wanted to weave a similar pattern for myself. I didn’t have the tie up, but I did have the photo of the fabric, so I reverse engineered it. I found it really difficult to design the overall patterning of the stripes and tie ups at the same time so I wrote a processing script to allow me to more playfully make patterns with my keyboard, and have those generate my tie up. I released the code on GitHub so others could do the same.
This is a first prototype of a vision of a force-fabric. When integrated into a garment, this textile could capture and replay how your body made contact with other bodies in the world. Those bodies may be human, created through the experiences of hugs or holding children, but they may also be of nonhuman forces – heavy winds or couches pressed upon ones back. The concept is to think of ways technology can make us aware of how we are physically supporting and supported by other objects and environmental forces. It sees garments as a interesting surfaces of intersection between self and other.
We created this first textile by double weaving sections of color changing yarn (resistive heating wire painted with a mixture of thermochromic pigments that change at different temperatures) on the front face and then integrating conductive pads on the back or under layer of the fabric. We used a tapestry technique to integrate a second piece of conductive yarn along a segment of the warp above the touchpad such that when it is pressed it completes the circuit. The double weaving structure makes the connective “guts” invisible from the front. Thus, the textile does not invite you to touch and poke it (how would you know where to touch), it simply captures a “picture” of the different press regions.
The string figure sensor is a concept or early prototype for a string-based sensor that can know something of its own shape. We created a proof of concept by knitting conductive thread and wool around a wire core, resulting in a semi-rigid loop that feels similar to a pipe cleaner in one’s hands. When someone plays with the loop, the crosses and knots created in it result in measurable changes in resistance. We take resistance measurements at five points along the length of the loop to create a resistance “signature” that correlates to various shapes or figures created with the string.