Design Memoirs explore design as a mode of telling personal stories about how something feels, felt or may be felt differently in the future. It consists of a very personal collaboration between Laura Devendorf, Kristina Anderson, and Aisling Kelliher. Specifically, we started the project as an attempt to understand the limits of design–what does it mean to design if it’s not about making something “better” or “easier.” Specifically, we thought back on our experiences as mothers and tried to develop methods to investigate that experience through design. In this way, we try to make “memoirs” with objects that tell of our felt experiences and that bring out practices of witnessing and honoring instead of resolving.
MAKING DESIGN MEMOIRS: UNDERSTANDING AND HONORING DIFFICULT EXPERIENCES
Laura Devendorf, Kristina Andersen, Aisling Kelliher
Best Paper Honorable Mention
Some friends and I recently collaborated on a written piece devoted to the topic of crafts-machine-ship, which is our rethinking the relevance and meaning of “craft” within the field of human-computer interaction. Led by Kristina Anderson, a good friend and fellow TC2-tamer, the piece brings together from design, philosophy, textiles, and electronic music to express how we want more from our machines. In doing so, we consider the wisdom of luddites, describe a craft machine as swimming, and playfully interject the word “sammunsurium” which is an amazing and untranslatable Danish word that I have come to learn means something of a beautiful mess. you can read it here:
In May, Laura presented some new research at the annual conference on human computer interaction (CHI) describing what the field of Human-Computer Interaction might learn from the artist network known as Fluxus. The work was a collaborative project between Laura, Kristina Andersen, Daniela Rosner, Ron Wakkary and James Pierce. The conference talks were not recorded, but you can view the transcript of our presentation below or read the paper here:
I was in love with the fabric below and wanted to weave a similar pattern for myself. I didn’t have the tie up, but I did have the photo of the fabric, so I reverse engineered it. I found it really difficult to design the overall patterning of the stripes and tie ups at the same time so I wrote a processing script to allow me to more playfully make patterns with my keyboard, and have those generate my tie up. I released the code on GitHub so others could do the same.