The goal of this one-day workshop is to open space for disruptive techniques and strategies to be used in the making, prototyping, and conceptualizations of the artifacts and systems developed and imagined within human-computer interaction (HCI). Specifically, this workshop draws on strategies from art, speculative design, and activism, as we aim to productively “trouble” the design processes behind HCI. We frame these explorations as “disruptive improvisations” — tactics artists and designers use to make the familiar strange or creatively problematize in order to foster new insights. The workshop invites participants to inquire through making and take up key themes as starting points to develop disruptive improvisations for design. These include modesty, scarcity, uselessness, no-technology, and failure. The workshop will produce a zine workbook or pamphlet to be distributed during the conference to bring visibility to the role these tactics of making in a creative design practices.More information: https://disruptiveimprovisation.wordpress.com/