HCI Amusements explores about what is, and therefore isn’t, a contribution to research in HCI. It used various practices of Fluxus, an avant-garde collective working in the 1950’s and 60’s, as an inspiration to guide our inquiry. In one activity, we hosted a workshop at CHI to explore non-deterministic approaches to research creation. In another, we mailed each other match boxes of small odds and ends with the prompt to make something and then return the box. In the last, we compiled a “cookbook” of recipes for action dedicating to noticing facets of everyday life to which we may not otherwise pay attention. Our paper on the project focused on assessing what we see is and isn’t a contribution to research. In our non-contributions or “amusements” we came to see more clearly how the focus of HCI on “new” technologies has the side effect of making the everyday or ordinary of less value in a research context despite the value it may hold.
HCI Amusements
Taking inspiration from Fluxus to Reflect on Research Practices
Collaborators
Publications
CHI EA '18 Disruptive Improvisations: Making Use of Non-Deterministic Art Practices in HCI
CHI '19 From HCI to HCI-Amusement: Strategies for Engaging what New Technology Makes Old